ElementLink.OnRolePlayerChanged Method
Called when the role player has been changed.
Namespace: Microsoft.VisualStudio.Modeling
Assembly: Microsoft.VisualStudio.Modeling.Sdk.10.0 (in Microsoft.VisualStudio.Modeling.Sdk.10.0.dll)
Syntax
'宣告
Protected Overridable Sub OnRolePlayerChanged ( _
domainRole As DomainRoleInfo, _
oldPlayer As ModelElement, _
newPlayer As ModelElement, _
linkIndex As Integer _
)
protected virtual void OnRolePlayerChanged(
DomainRoleInfo domainRole,
ModelElement oldPlayer,
ModelElement newPlayer,
int linkIndex
)
protected:
virtual void OnRolePlayerChanged(
DomainRoleInfo^ domainRole,
ModelElement^ oldPlayer,
ModelElement^ newPlayer,
int linkIndex
)
abstract OnRolePlayerChanged :
domainRole:DomainRoleInfo *
oldPlayer:ModelElement *
newPlayer:ModelElement *
linkIndex:int -> unit
override OnRolePlayerChanged :
domainRole:DomainRoleInfo *
oldPlayer:ModelElement *
newPlayer:ModelElement *
linkIndex:int -> unit
protected function OnRolePlayerChanged(
domainRole : DomainRoleInfo,
oldPlayer : ModelElement,
newPlayer : ModelElement,
linkIndex : int
)
Parameters
- domainRole
Type: Microsoft.VisualStudio.Modeling.DomainRoleInfo
DomainRoleInfo of the role that has changed.
- oldPlayer
Type: Microsoft.VisualStudio.Modeling.ModelElement
The old role player.
- newPlayer
Type: Microsoft.VisualStudio.Modeling.ModelElement
The new role player.
- linkIndex
Type: System.Int32
The link index.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.