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IVMRImageCompositor::InitCompositionTarget

 
Microsoft DirectShow 9.0

IVMRImageCompositor::InitCompositionTarget

The InitCompositionTarget method informs the compositor that a new composition target has been created. The compositor should perform any necessary configuration work in this method. This could include attaching a a Z or stencil buffer buffer for the new render target

Syntax

  HRESULT InitCompositionTarget(
  IUnknown*  pD3DDevice,
  LPDIRECTDRAWSURFACE7  pddsRenderTarget
);

Parameters

pD3DDevice

[in]  Pointer to the IUnknown interface of the Direct3D device object.

pddsRenderTarget

[in]  Specifies the DirectDraw surface.

Return Values

If the method succeeds, it returns S_OK. If it fails, it returns an error code.

Requirements

Header: Declared in Strmif.h; include Dshow.h.

Library: Use Strmiids.lib.

See Also