HOW TO:辨認應用程式筆勢
更新:2007 年 11 月
下列範例說明當使用者在 InkCanvas 上執行 ScratchOut 動作時,如何清除筆墨。本範例會假設 InkCanvas (名稱為 inkCanvas1) 已在 XAML 檔案中宣告。
範例
Imports System
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Ink
Imports System.Collections.ObjectModel
Class Window1
Inherits Window
Public Sub New()
InitializeComponent()
If inkCanvas1.IsGestureRecognizerAvailable Then
inkCanvas1.EditingMode = InkCanvasEditingMode.InkAndGesture
AddHandler inkCanvas1.Gesture, AddressOf inkCanvas1_Gesture
inkCanvas1.SetEnabledGestures(New ApplicationGesture() {ApplicationGesture.ScratchOut})
End If
End Sub 'New
Private Sub inkCanvas1_Gesture(ByVal sender As Object, ByVal e As InkCanvasGestureEventArgs)
Dim gestureResults As ReadOnlyCollection(Of GestureRecognitionResult) = _
e.GetGestureRecognitionResults()
' Check the first recognition result for a gesture.
If gestureResults(0).RecognitionConfidence = _
RecognitionConfidence.Strong AndAlso _
gestureResults(0).ApplicationGesture = _
ApplicationGesture.ScratchOut Then
Dim hitStrokes As StrokeCollection = _
inkCanvas1.Strokes.HitTest(e.Strokes.GetBounds(), 10)
If hitStrokes.Count > 0 Then
inkCanvas1.Strokes.Remove(hitStrokes)
End If
End If
End Sub 'inkCanvas1_Gesture
End Class 'Window1
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Ink;
using System.Collections.ObjectModel;
public partial class Window1 : Window
{
public Window1()
{
InitializeComponent();
if (inkCanvas1.IsGestureRecognizerAvailable)
{
inkCanvas1.EditingMode = InkCanvasEditingMode.InkAndGesture;
inkCanvas1.Gesture += new InkCanvasGestureEventHandler(inkCanvas1_Gesture);
inkCanvas1.SetEnabledGestures(
new ApplicationGesture[] { ApplicationGesture.ScratchOut });
}
}
void inkCanvas1_Gesture(object sender, InkCanvasGestureEventArgs e)
{
ReadOnlyCollection<GestureRecognitionResult> gestureResults =
e.GetGestureRecognitionResults();
// Check the first recognition result for a gesture.
if ((gestureResults[0].RecognitionConfidence ==
RecognitionConfidence.Strong) &&
(gestureResults[0].ApplicationGesture ==
ApplicationGesture.ScratchOut))
{
StrokeCollection hitStrokes = inkCanvas1.Strokes.HitTest(
e.Strokes.GetBounds(), 10);
if (hitStrokes.Count > 0)
{
inkCanvas1.Strokes.Remove(hitStrokes);
}
}
}
}