共用方式為


RolePlayerConnectDirectiveAcceptsClass.RolePlayerConnectDirective 屬性

這個類別的連接之所以被接受所使用的 DomainRole RolePlayerConnectDirective 角色扮演者。

命名空間:  Microsoft.VisualStudio.Modeling.DslDefinition
組件:  Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.12.0 (在 Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.12.0.dll 中)

語法

'宣告
<DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/RolePlayerConnectDirective.DisplayName",  _
    GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<CategoryResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/RolePlayerConnectDirective.Category",  _
    GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/RolePlayerConnectDirective.Description",  _
    GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DomainRoleAttribute(DomainRoleOrder.Source, PropertyName := "AcceptingClass",  _
    PropertyDisplayNameKey := "Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/RolePlayerConnectDirective.PropertyDisplayName",  _
    PropagatesCopy := PropagatesCopyOption.DoNotPropagateCopy, Multiplicity := Multiplicity.One)> _
<DomainObjectIdAttribute("36e32ba5-8d2a-46fa-b013-a4593e82dd86")> _
Public Property RolePlayerConnectDirective As RolePlayerConnectDirective
[DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/RolePlayerConnectDirective.DisplayName", 
    typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[CategoryResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/RolePlayerConnectDirective.Category", 
    typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/RolePlayerConnectDirective.Description", 
    typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DomainRoleAttribute(DomainRoleOrder.Source, PropertyName = "AcceptingClass", 
    PropertyDisplayNameKey = "Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/RolePlayerConnectDirective.PropertyDisplayName", 
    PropagatesCopy = PropagatesCopyOption.DoNotPropagateCopy, Multiplicity = Multiplicity.One)]
[DomainObjectIdAttribute("36e32ba5-8d2a-46fa-b013-a4593e82dd86")]
public RolePlayerConnectDirective RolePlayerConnectDirective { get; set; }

屬性值

類型:Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective

.NET Framework 安全性

請參閱

參考

RolePlayerConnectDirectiveAcceptsClass 類別

Microsoft.VisualStudio.Modeling.DslDefinition 命名空間