共用方式為


RolePlayerConnectDirectiveAcceptsClass.AcceptingClass 屬性

DomainRole AcceptingClass

命名空間:  Microsoft.VisualStudio.Modeling.DslDefinition
組件:  Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.12.0 (在 Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.12.0.dll 中)

語法

'宣告
<DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/AcceptingClass.DisplayName",  _
    GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/AcceptingClass.Description",  _
    GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DomainRoleAttribute(DomainRoleOrder.Target, PropertyName := "RolePlayerConnectDirectives",  _
    PropertyDisplayNameKey := "Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/AcceptingClass.PropertyDisplayName",  _
    PropagatesCopy := PropagatesCopyOption.DoNotPropagateCopy, Multiplicity := Multiplicity.ZeroMany)> _
<DomainObjectIdAttribute("0dc11c2f-6323-46ee-b1f7-89ba80527c6d")> _
Public Property AcceptingClass As DomainClass
[DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/AcceptingClass.DisplayName", 
    typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/AcceptingClass.Description", 
    typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DomainRoleAttribute(DomainRoleOrder.Target, PropertyName = "RolePlayerConnectDirectives", 
    PropertyDisplayNameKey = "Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/AcceptingClass.PropertyDisplayName", 
    PropagatesCopy = PropagatesCopyOption.DoNotPropagateCopy, Multiplicity = Multiplicity.ZeroMany)]
[DomainObjectIdAttribute("0dc11c2f-6323-46ee-b1f7-89ba80527c6d")]
public DomainClass AcceptingClass { get; set; }

屬性值

類型:Microsoft.VisualStudio.Modeling.DslDefinition.DomainClass

.NET Framework 安全性

請參閱

參考

RolePlayerConnectDirectiveAcceptsClass 類別

Microsoft.VisualStudio.Modeling.DslDefinition 命名空間