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WSPSend

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Windows Embedded CE 6.0 R3

4/8/2010

This function sends data on a connected socket.

Syntax

int WSPSend(
  SOCKET s,
  LPWSABUF lpBuffers,
  DWORD dwBufferCount,
  LPDWORD lpNumberOfBytesSent,
  DWORD dwFlags,
  LPWSAOVERLAPPED lpOverlapped,
  LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine,
  LPWSATHREADID lpThreadId,
  LPINT lpErrno 
);

Parameters

  • s
    [in] Descriptor identifying a connected socket.
  • lpBuffers
    [in] Pointer to an array of WSABUFstructures. Each WSABUF structure contains a pointer to a buffer and the length of the buffer. This array must remain valid for the duration of the send operation.
  • dwBufferCount
    [in] Number of WSABUF structures in the lpBuffers array.
  • lpNumberOfBytesSent
    [out] Pointer to the number of bytes sent by this call.
  • dwFlags
    [in] Specifies the way in which the call is made.
  • lpOverlapped
    [in] Pointer to a WSAOVERLAPPED structure (ignored for nonoverlapped sockets).
  • lpCompletionRoutine
    [in] Pointer to the completion routine called when the send operation has been completed (ignored for nonoverlapped sockets).
  • lpThreadId
    [in] Pointer to a WSATHREADID structure to be used by the provider to determine the thread to run.
  • lpErrno
    [out] Pointer to the error code.

Return Value

If no error occurs and the send operation has completed immediately, this function returns zero. Note that in this case the completion routine, if specified, will have already been queued. Otherwise, a value of SOCKET_ERROR is returned, and a specific error code is available in lpErrno. The error code WSA_IO_PENDING indicates that the overlapped operation has been successfully initiated and that completion will be indicated at a later time. Any other error code indicates that no overlapped operation was initiated and no completion indication will occur.

Error value Description

WSAENETDOWN

Network subsystem has failed.

WSAEACCES

Requested address is a broadcast address, but the appropriate flag was not set.

WSAEINPROGRESS

Blocking Windows Sockets call is in progress, or the service provider is still processing a callback function.

WSAEFAULT

The lpBuffers parameter is not totally contained in a valid part of the user address space.

WSAENETRESET

Connection has been broken due to the remote host resetting.

WSAENOBUFS

Connection has been broken due to keep-alive activity detecting a failure while the operation was in progress.

WSAENOTCONN

Socket is not connected.

WSAENOTSOCK

Descriptor is not a socket.

WSAEOPNOTSUPP

MSG_OOB was specified, but the socket is not stream-style such as type SOCK_STREAM, OOB data is not supported in the communication domain associated with this socket, MSG_PARTIAL is not supported, or the socket is unidirectional and supports only receive operations.

WSAESHUTDOWN

Socket has been shut down; it is not possible to WSPSend on a socket after WSPShutdown has been invoked with how set to SD_SEND or SD_BOTH.

WSAEWOULDBLOCK

Overlapped sockets: There are too many outstanding overlapped I/O requests.

Nonoverlapped sockets: The socket is marked as nonblocking and the send operation cannot be completed immediately.

WSAEMSGSIZE

Socket is message oriented, and the message is larger than the maximum supported by the underlying transport.

WSAEINVAL

Socket has not been bound with WSPBind, or the socket is not created with the overlapped flag.

WSAECONNABORTED

Virtual circuit was terminated due to a time-out or other failure.

WSAECONNRESET

Virtual circuit was reset by the remote side.

WSA_OPERATION_ABORTED

Overlapped operation has been canceled due to the closure of the socket.

Remarks

The following function is used to write outgoing data from one or more buffers on a connection-oriented socket specified by s. It can also be used, however, on connectionless sockets that have a stipulated default peer address established through the WSPConnect function.

For overlapped sockets (created using WSPSocket with flag WSA_FLAG_OVERLAPPED) this will occur using overlapped I/O, unless both lpOverlapped and lpCompletionRoutine are NULL in which case the socket is treated as a nonoverlapped socket. A completion indication will occur (invocation of the completion routine or setting of an event object) when the supplied buffer(s) have been consumed by the transport. If the operation does not complete immediately, the final completion status is retrieved through the completion routine or WSPGetOverlappedResult.

For nonoverlapped sockets, the parameters lpOverlapped, lpCompletionRoutine, and lpThreadId are ignored and WSPSend adopts the regular synchronous semantics. Data is copied from the supplied buffer(s) into the transport's buffer. If the socket is nonblocking and stream oriented, and there is not sufficient space in the transport's buffer, WSPSend will return with only part of the supplied buffers having been consumed. Given the same buffer situation and a blocking socket, WSPSend will block until all of the supplied buffer contents have been consumed.

The array of WSABUF structures pointed to by the lpBuffers parameter is transient. If this operation completes in an overlapped manner, it is the service provider's responsibility to capture these WSABUF structures before returning from this call. This enables applications to build stack-based WSABUF arrays.

For message-oriented sockets, care must be taken not to exceed the maximum message size of the underlying provider, which can be obtained by getting the value of socket option SO_MAX_MSG_SIZE. If the data is too long to pass atomically through the underlying protocol the error WSAEMSGSIZE is returned, and no data is transmitted.

Note

The successful completion of a WSPSend does not indicate that the data was successfully delivered.

dwFlags can be used to influence the behavior of the function invocation beyond the options specified for the associated socket. That is, the semantics of this function are determined by the socket options and the dwFlags parameter. The latter is constructed by using the bitwise OR operator with specific values. The following table shows these values.

Value Description

MSG_DONTROUTE

Specifies that the data should not be subject to routing. A Windows Sockets service provider can choose to ignore this flag;.

MSG_OOB

Sends OOB data (stream-style socket such as SOCK_STREAM only).

MSG_PARTIAL

Specifies that lpBuffers only contains a partial message. Note that the error code WSAEOPNOTSUPP will be returned for messages that do not support partial message transmissions.

Overlapped Socket I/O

If an overlapped operation completes immediately, WSPSend returns a value of zero and the lpNumberOfBytesSent parameter is updated with the number of bytes sent. If the overlapped operation is successfully initiated and will complete later, WSPSend returns SOCKET_ERROR and indicates error code WSA_IO_PENDING. In this case, lpNumberOfBytesSent is not updated. When the overlapped operation completes the amount of data transferred is indicated either through the cbTransferred parameter in the completion routine (if specified), or through the lpcbTransfer parameter in WSPGetOverlappedResult.

Providers must allow this function to be called from within the completion routine of a previous WSPRecv, WSPRecvFrom, WSPSend or WSPSendTo function. However, for a given socket, I/O completion routines cannot be nested. This permits time-sensitive data transmissions to occur entirely within a preemptive context.

The lpOverlapped parameter must be valid for the duration of the overlapped operation. If multiple I/O operations are simultaneously outstanding, each must reference a separate overlapped structure. The following code sample shows the WSAOVERLAPPED structure format.

typedef struct _WSAOVERLAPPED {
  DWORD       Internal;        // reserved
  DWORD       InternalHigh;    // reserved
  DWORD       Offset;          // reserved
  DWORD       OffsetHigh;      // reserved
  WSAEVENT    hEvent;
} WSAOVERLAPPED, FAR * LPWSAOVERLAPPED;

If the lpCompletionRoutine parameter is NULL, the service provider signals the hEvent member of lpOverlapped when the overlapped operation completes if it contains a valid event object handle. The Windows Sockets SPI client can use WSPGetOverlappedResult to wait or poll on the event object.

If lpCompletionRoutine is not NULL, the hEvent member is ignored and can be used by the Windows Sockets SPI client to pass context information to the completion routine. A client that passes a non-NULL lpCompletionRoutine and later calls WSAGetOverlappedResult for the same overlapped I/O request may not set the fWait parameter for that invocation of WSAGetOverlappedResult to TRUE. In this case the usage of the hEvent member is undefined, and attempting to wait on the hEvent member would produce unpredictable results.

The following code sample shows the prototype for the client-supplied completion routine.

void CALLBACK CompletionRoutine (
  IN DWORD dwError,
  IN DWORD cbTransferred,
  IN LPWSAOVERLAPPED lpOverlapped,
  IN DWORD dwFlags 
);

CompletionRoutine is a placeholder for a client supplied function name. dwError specifies the completion status for the overlapped operation as indicated by lpOverlapped. cbTransferred specifies the number of bytes sent. No flag values are currently defined and the dwFlags value will be zero. This function does not return a value.

The completion routines can be called in any order, though not necessarily in the same order that the overlapped operations are completed. However, the service provider guarantees to the client that posted buffers are sent in the same order they are supplied.

Requirements

Header ws2spi.h
Library Ws2.lib
Windows Embedded CE Windows CE .NET 4.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also

Reference

WSPSocket
WSPGetOverlappedResult