map::upper_bound
傳回 Iterator 置於與現有索引鍵值大於指定的索引鍵對應的第一個項目。
iterator upper_bound(
const Key& _Key
);
const_iterator upper_bound(
const Key& _Key
) const;
參數
- _Key
引數索引鍵值與項目比較的排序鍵值從搜尋的對應。
傳回值
處理一個項目位置對應中的索引鍵大於引數金鑰,或是處理成功最後一個項目的位置對應中的 iterator 則為 const_iterator ,如果遊戲不為索引鍵中找到。
如果的傳回值指派給 const_iterator,無法修改對應物件。 如果的傳回值指派給 iterator,可以修改對應物件。
範例
// map_upper_bound.cpp
// compile with: /EHsc
#include <map>
#include <iostream>
int main( )
{
using namespace std;
map <int, int> m1;
map <int, int> :: const_iterator m1_AcIter, m1_RcIter;
typedef pair <int, int> Int_Pair;
m1.insert ( Int_Pair ( 1, 10 ) );
m1.insert ( Int_Pair ( 2, 20 ) );
m1.insert ( Int_Pair ( 3, 30 ) );
m1_RcIter = m1.upper_bound( 2 );
cout << "The first element of map m1 with a key "
<< "greater than 2 is: "
<< m1_RcIter -> second << "." << endl;
// If no match is found for the key, end is returned
m1_RcIter = m1. upper_bound ( 4 );
if ( m1_RcIter == m1.end( ) )
cout << "The map m1 doesn't have an element "
<< "with a key greater than 4." << endl;
else
cout << "The element of map m1 with a key > 4 is: "
<< m1_RcIter -> second << "." << endl;
// The element at a specific location in the map can be found
// using a dereferenced iterator addressing the location
m1_AcIter = m1.begin( );
m1_RcIter = m1. upper_bound ( m1_AcIter -> first );
cout << "The 1st element of m1 with a key greater than\n"
<< "that of the initial element of m1 is: "
<< m1_RcIter -> second << "." << endl;
}
需求
標頭:<map>
命名空間: std