共用方式為


XblMultiplayerSessionNumberAttribute

An associative attribute that can be attached to a multiplayer session search handle when it is created. Attribute names be lower-case alphanumeric, and start with a letter.

Syntax

typedef struct XblMultiplayerSessionNumberAttribute {  
    char name[XBL_MULTIPLAYER_SEARCH_HANDLE_MAX_FIELD_LENGTH];  
    double value;  
} XblMultiplayerSessionNumberAttribute  

Members

name
Type: char[XBL_MULTIPLAYER_SEARCH_HANDLE_MAX_FIELD_LENGTH]

Name of the attribute. Attribute names be lower-case alphanumeric, and start with a letter.

value
Type: double

Attribute value.

Requirements

Header: multiplayer_c.h

See also

multiplayer_c