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簡介服務物件讀取器執行緒 (POS for .NET v1.14 SDK 文件)

大部分的服務物件都必須能夠藉由啟動個別的硬體讀取器執行緒,以非同步方式回應硬體事件。 服務物件是服務點應用程式與硬體之間的連結。 因此,服務物件必須從相關聯的硬體讀取資料,同時仍可供應用程式使用。

本節示範實作多執行緒服務物件所需程式碼的其中一種方式。

需求

若要編譯此程式碼,應用程式必須包含 System.Threading 命名空間的參考。

下列範例會實作可由 Service Object 實作使用的執行緒協助程式類別,但不會自行編譯或執行。

示範

此範例示範服務物件如何使用執行緒功能,以非同步方式支援監視硬體事件。 範例程式碼會實作執行緒協助程式類別,可用來將基本執行緒支援新增至服務物件。

若要使用本節中提供的執行緒協助程式類別,您必須建立衍生自 ServiceObjectThreadHelper 的類別,其包含在下列程式碼中,並實作下列方法:

  • ServiceObjectThreadOpen 初始化完成後,會從執行緒協助程式類別的 OpenThread 方法呼叫這個方法。 在這裡實作任何硬體特定的初始化程式碼。 這個方法是虛擬的。 預設實作只會傳回。

  • ServiceObjectThreadClose 執行緒協助程式物件終止其執行緒或呼叫 Dispose 方法時,應該用來釋放與裝置相關的任何非受控控制代碼或其他資源時,就會呼叫這個方法。 這個方法是虛擬的。 預設實作只會傳回。

  • ServiceObjectProcedure 所有初始化已完成而且執行緒已成功啟動後,就會叫用這個方法。 這個方法是抽象的,必須在衍生自執行緒協助程式類別的類別中實作。 ServiceObjectProcedure 方法會採用單一引數 ManualEvent 控制代碼。 設定此控制代碼時,執行緒程式必須結束。 這是藉由在 while 迴圈內呼叫 ManualEvent.WaitOne 來完成。 例如:

    
        while (true)
        {
            // Wait for a hardware event or the thread stop event.
    
            // Test to see if the thread terminated event is set and
            // exit the thread if so.
            if (ThreadStopEvent.WaitOne(0, false))
            {
               break;
            }
    
            // The thread is not terminating, so it must be a
            // a hardware event.
        }
    

範例

using System;
using System.Threading;
using Microsoft.PointOfService;

namespace Samples.ServiceObjects.Advanced
{
    // The following code implements a thread helper class.
    // This class may be used by other Point Of Service
    // samples which may require a separate thread for monitoring
    // hardware.
    public abstract class ServiceObjectThreadHelper : IDisposable
    {
        // The thread object which will wait for data from the POS
        // device.
        private Thread ReadThread;

        // These events signal that the thread is starting or stopping.
        private AutoResetEvent ThreadTerminating;
        private AutoResetEvent ThreadStarted;

        // Keeps track of whether or not a thread should
        // be running.
        bool ThreadWasStarted;

        public ServiceObjectThreadHelper()
        {
            // Create events to signal the reader thread.
            ThreadTerminating = new AutoResetEvent(false);
            ThreadStarted = new AutoResetEvent(false);

            ThreadWasStarted = false;

            // You need to handle the ApplicationExit event so
            // that you can properly clean up the thread.
            System.Windows.Forms.Application.ApplicationExit +=
                        new EventHandler(Application_ApplicationExit);
        }

        ~ServiceObjectThreadHelper()
        {
            Dispose(true);
        }

        public virtual void ServiceObjectThreadOpen()
        {
            return;
        }

        public virtual void ServiceObjectThreadClose()
        {
            return;
        }

        // This is called when the thread starts successfully and
        // will be run on the new thread.
        public abstract void ServiceObjectThreadProcedure(
                AutoResetEvent ThreadStopEvent);

        private bool IsDisposed = false;
        protected virtual void Dispose(bool disposing)
        {
            if (!IsDisposed)
            {
                try
                {
                    if (disposing == true)
                    {
                        CloseThread();
                    }
                }
                finally
                {
                    IsDisposed = true;
                }
            }
        }

        public void Dispose()
        {
            Dispose(true);

            // This object has been disposed of, so no need for
            // the GC to call the finalization code again.
            GC.SuppressFinalize(this);
        }

        public void OpenThread()
        {
            try
            {
                // Check to see if this object is still valid.
                if (IsDisposed)
                {
                    // Throw system exception to indicate that
                        // the object has already been disposed.
                    throw new ObjectDisposedException(
                            "ServiceObjectSampleThread");
                }

                // In case the application has called OpenThread
                // before calling CloseThread, stop any previously
                // started thread.
                SignalThreadClose();

                ServiceObjectThreadOpen();

                // Reset event used to signal the thread to quit.
                ThreadTerminating.Reset();

                // Reset the event that used by the thread to signal
                // that it has started.
                ThreadStarted.Reset();

                // Create the thread object and give it a name. The
                // method used here, ThreadMethod, is a wrapper around
                // the actual thread procedure, which will be run in
                // the threading object provided by the Service
                // Object.
                ReadThread = new Thread(
                        new ThreadStart(ThreadMethod));

                // Set the thread background mode.
                ReadThread.IsBackground = false;

                // Finally, attempt to start the thread.
                ReadThread.Start();

                // Wait for the thread to start, or until the time-out
                // is reached.
                if (!ThreadStarted.WaitOne(3000, false))
                {
                    // If the time-out was reached before the event
                    // was set, then throw an exception.
                    throw new PosControlException(
                            "Unable to open the device for reading",
                            ErrorCode.Failure);
                }

                // The thread has started successfully.
                ThreadWasStarted = true;
            }
            catch (Exception e)
            {
                // If an error occurred, be sure the new thread is
                // stopped.
                CloseThread();

                // Re-throw to let the application handle the
                // failure.
                throw;
            }
        }

        private void SignalThreadClose()
        {
            if(ThreadTerminating != null && ThreadWasStarted)
            {
                // Tell the thread to terminate.
                ThreadTerminating.Set();

                // Give the thread a few seconds to end.
                ThreadStarted.WaitOne(10000, false);

                // Mark the thread as being terminated.
                ThreadWasStarted = false;
            }
        }

        public void CloseThread()
        {
            // Signal the thread that it should stop.
            SignalThreadClose();

            // Call back into the SO for any cleanup.
            ServiceObjectThreadClose();
        }

        private void Application_ApplicationExit(
                            object sender,
                            EventArgs e)
        {
            SignalThreadClose();
        }

        // This is the method run on the new thread. First it signals
        // the caller indicating that the thread has started
        // correctly. Next, it calls the service object's thread
        // method which will loop waiting for data or a signal
        // to close.
        private void ThreadMethod()
        {
            try
            {
                // Set the event to indicate that the thread has
                // started successfully.
                ThreadStarted.Set();

                // Call into the thread procedure defined by the
                // Service Object.
                ServiceObjectThreadProcedure(ThreadTerminating);

                // Signal that the thread procedure is exiting.
                ThreadStarted.Set();
            }
            catch (Exception e)
            {
                Logger.Info("ServiceObjectThreadHelper",
                        "ThreadMethod Exception = " + e.ToString());
                throw;
            }
        }
    }
}

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