如何測試參考相等 (身分識別) (C# 程式設計手冊)
不必實作任何自訂邏輯,就能支援您類型中的參考相等比較。 此功能是透過靜態 Object.ReferenceEquals 方法提供給所有類型。
下列範例示範如何判斷兩個變數是否具有「參考相等」,這表示它們會參考記憶體中的相同物件。
範例中也會示範為何 Object.ReferenceEquals 一律對值類型傳回 false
,以及為何不應使用 ReferenceEquals 來判斷字串是否相等。
範例
using System.Text;
namespace TestReferenceEquality
{
struct TestStruct
{
public int Num { get; private set; }
public string Name { get; private set; }
public TestStruct(int i, string s) : this()
{
Num = i;
Name = s;
}
}
class TestClass
{
public int Num { get; set; }
public string? Name { get; set; }
}
class Program
{
static void Main()
{
// Demonstrate reference equality with reference types.
#region ReferenceTypes
// Create two reference type instances that have identical values.
TestClass tcA = new TestClass() { Num = 1, Name = "New TestClass" };
TestClass tcB = new TestClass() { Num = 1, Name = "New TestClass" };
Console.WriteLine("ReferenceEquals(tcA, tcB) = {0}",
Object.ReferenceEquals(tcA, tcB)); // false
// After assignment, tcB and tcA refer to the same object.
// They now have reference equality.
tcB = tcA;
Console.WriteLine("After assignment: ReferenceEquals(tcA, tcB) = {0}",
Object.ReferenceEquals(tcA, tcB)); // true
// Changes made to tcA are reflected in tcB. Therefore, objects
// that have reference equality also have value equality.
tcA.Num = 42;
tcA.Name = "TestClass 42";
Console.WriteLine("tcB.Name = {0} tcB.Num: {1}", tcB.Name, tcB.Num);
#endregion
// Demonstrate that two value type instances never have reference equality.
#region ValueTypes
TestStruct tsC = new TestStruct( 1, "TestStruct 1");
// Value types are copied on assignment. tsD and tsC have
// the same values but are not the same object.
TestStruct tsD = tsC;
Console.WriteLine("After assignment: ReferenceEquals(tsC, tsD) = {0}",
Object.ReferenceEquals(tsC, tsD)); // false
#endregion
#region stringRefEquality
// Constant strings within the same assembly are always interned by the runtime.
// This means they are stored in the same location in memory. Therefore,
// the two strings have reference equality although no assignment takes place.
string strA = "Hello world!";
string strB = "Hello world!";
Console.WriteLine("ReferenceEquals(strA, strB) = {0}",
Object.ReferenceEquals(strA, strB)); // true
// After a new string is assigned to strA, strA and strB
// are no longer interned and no longer have reference equality.
strA = "Goodbye world!";
Console.WriteLine("strA = \"{0}\" strB = \"{1}\"", strA, strB);
Console.WriteLine("After strA changes, ReferenceEquals(strA, strB) = {0}",
Object.ReferenceEquals(strA, strB)); // false
// A string that is created at runtime cannot be interned.
StringBuilder sb = new StringBuilder("Hello world!");
string stringC = sb.ToString();
// False:
Console.WriteLine("ReferenceEquals(stringC, strB) = {0}",
Object.ReferenceEquals(stringC, strB));
// The string class overloads the == operator to perform an equality comparison.
Console.WriteLine("stringC == strB = {0}", stringC == strB); // true
#endregion
// Keep the console open in debug mode.
Console.WriteLine("Press any key to exit.");
Console.ReadKey();
}
}
}
/* Output:
ReferenceEquals(tcA, tcB) = False
After assignment: ReferenceEquals(tcA, tcB) = True
tcB.Name = TestClass 42 tcB.Num: 42
After assignment: ReferenceEquals(tsC, tsD) = False
ReferenceEquals(strA, strB) = True
strA = "Goodbye world!" strB = "Hello world!"
After strA changes, ReferenceEquals(strA, strB) = False
ReferenceEquals(stringC, strB) = False
stringC == strB = True
*/
實作 System.Object 通用基底類別中的 Equals
也會執行參考相等檢查,但最好不要使用此功能,原因是如果類別恰好覆寫方法,結果可能不如預期。 ==
和 !=
運算子也同樣如此。 當它們對參考型別進行操作時,==
和 !=
的預設行為是執行參考相等檢查。 然而,衍生的類別可以多載運算子,以執行值相等檢查。 為了將錯誤的可能性降到最低,建議您在需要判斷兩個物件是否具有參考相等時,最好一律使用 ReferenceEquals。
相同的組件中的常數字串一律由執行階段暫留。 也就是說,會維護每個唯一的常值字串只有一個執行個體。 不過,執行階段不保證暫留在執行階段建立的字串,也不保證暫留在不同組件中的兩個相等常數字串。