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UIDynamicAnimator.AddBehaviors(UIDynamicBehavior[]) 方法

定義

加入指定行為的陣列。

public void AddBehaviors (params UIKit.UIDynamicBehavior[] behaviors);
member this.AddBehaviors : UIKit.UIDynamicBehavior[] -> unit

參數

behaviors
UIDynamicBehavior[]

您想要新增至動畫工具的行為

備註

下列範例示範如何將幾個行為新增至動畫工具:

public override void ViewDidLoad ()
{
	base.ViewDidLoad ();

	var gravityBehavior = new UIGravityBehavior (square);
	var collisionBehavior = new UICollisionBehavior (square) {
		TranslatesReferenceBoundsIntoBoundary = true
	};
	collisionBehavior.BeganBoundaryContact += BeganContact;
	collisionBehavior.EndedBoundaryContact += EndedContact;

	animator = new UIDynamicAnimator (View);

	// Add the two behaviors at once
	animator.AddBehaviors (gravityBehavior, collisionBehavior);
}

適用於