編輯

共用方式為


ConnectorAccessibleObject.Name Property

Definition

Gets or sets the object name.

public:
 virtual property System::String ^ Name { System::String ^ get(); void set(System::String ^ value); };
public override string Name { get; set; }
member this.Name : string with get, set
Public Overrides Property Name As String

Property Value

String value representing the name of the accessible object.

Applies to