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RotateTransform3D.CenterX 屬性

定義

取得或設定要做為旋轉中心之 Point3D 的 X 座標。

public:
 property double CenterX { double get(); void set(double value); };
public double CenterX { get; set; }
member this.CenterX : double with get, set
Public Property CenterX As Double

屬性值

Double,表示要做為旋轉中心之 Point3D 的 X 座標。

範例

下列程式碼會使用這個屬性來變更 RotateTransform3D 轉換模型的點。

public void AddAnimation(object sender, EventArgs e)
{
    if ((bool)CenterAnimCheck.IsChecked == true)
    {
        //Shift point around which model rotates to (-0.5, -0.5, -0.5).
        myHorizontalRTransform.CenterX = -0.5;
        myHorizontalRTransform.CenterY = -0.5;
        myHorizontalRTransform.CenterZ = -0.5;
    }
    if ((bool)CenterAnimCheck.IsChecked != true)
    {
        //Set point around which model rotates back to (0, 0, 0).
        myHorizontalRTransform.CenterX = 0;
        myHorizontalRTransform.CenterY = 0;
        myHorizontalRTransform.CenterZ = 0;
    }
}
Public Sub AddAnimation(ByVal sender As Object, ByVal e As EventArgs)
    If CBool(CenterAnimCheck.IsChecked) = True Then
        'Shift point around which model rotates to (-0.5, -0.5, -0.5).
        myHorizontalRTransform.CenterX = -0.5
        myHorizontalRTransform.CenterY = -0.5
        myHorizontalRTransform.CenterZ = -0.5
    End If
    If CBool(CenterAnimCheck.IsChecked) <> True Then
        'Set point around which model rotates back to (0, 0, 0).
        myHorizontalRTransform.CenterX = 0
        myHorizontalRTransform.CenterY = 0
        myHorizontalRTransform.CenterZ = 0
    End If
End Sub

備註

相依性屬性資訊

識別碼欄位 CenterXProperty
設定為 的中繼資料屬性 true

適用於