RolePrincipal.GetObjectData(SerializationInfo, StreamingContext) Method
Definition
Important
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Populates a SerializationInfo object with the data that is required in order to serialize the target object using the specified streaming context.
protected:
virtual void GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
protected:
override void GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
protected virtual void GetObjectData (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
protected override void GetObjectData (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
abstract member GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
Protected Overridable Sub GetObjectData (info As SerializationInfo, context As StreamingContext)
Protected Overrides Sub GetObjectData (info As SerializationInfo, context As StreamingContext)
Parameters
- info
- SerializationInfo
The SerializationInfo object to populate with data.
- context
- StreamingContext
The destination for this serialization.
Remarks
For more information, see the GetObjectData(SerializationInfo, StreamingContext) method.