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UndoEngine.UndoUnit.ComponentChanged(ComponentChangedEventArgs) 方法

定義

收到來自 UndoEngine 的呼叫,以回應 ComponentChanged 事件。

public:
 virtual void ComponentChanged(System::ComponentModel::Design::ComponentChangedEventArgs ^ e);
public virtual void ComponentChanged (System.ComponentModel.Design.ComponentChangedEventArgs e);
abstract member ComponentChanged : System.ComponentModel.Design.ComponentChangedEventArgs -> unit
override this.ComponentChanged : System.ComponentModel.Design.ComponentChangedEventArgs -> unit
Public Overridable Sub ComponentChanged (e As ComponentChangedEventArgs)

參數

e
ComponentChangedEventArgs

ComponentChangedEventArgs,其中包含事件資料。

適用於

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