共用方式為


StateMachine.InitialState 屬性

定義

取得或設定 StateMachine 的開始狀態。

public:
 property System::Activities::Statements::State ^ InitialState { System::Activities::Statements::State ^ get(); void set(System::Activities::Statements::State ^ value); };
public System.Activities.Statements.State InitialState { get; set; }
member this.InitialState : System.Activities.Statements.State with get, set
Public Property InitialState As State

屬性值

傳回 State

備註

必須只有一個 InitialState

適用於