編輯

共用方式為


SKShader.CreatePerlinNoiseImprovedNoise(Single, Single, Int32, Single) Method

Definition

public static SkiaSharp.SKShader CreatePerlinNoiseImprovedNoise (float baseFrequencyX, float baseFrequencyY, int numOctaves, float z);

Parameters

baseFrequencyX
Single
baseFrequencyY
Single
numOctaves
Int32
z
Single

Returns

Applies to