共用方式為


SCNPhysicsConeTwistJoint.FromBodies 方法

定義

[Foundation.Export("jointWithBodyA:frameA:bodyB:frameB:")]
public static SceneKit.SCNPhysicsConeTwistJoint FromBodies (SceneKit.SCNPhysicsBody bodyA, SceneKit.SCNMatrix4 frameA, SceneKit.SCNPhysicsBody bodyB, SceneKit.SCNMatrix4 frameB);
static member FromBodies : SceneKit.SCNPhysicsBody * SceneKit.SCNMatrix4 * SceneKit.SCNPhysicsBody * SceneKit.SCNMatrix4 -> SceneKit.SCNPhysicsConeTwistJoint

參數

frameA
SCNMatrix4
frameB
SCNMatrix4

傳回

屬性

適用於