共用方式為


SCNNode.EulerAngles 屬性

定義

取得或設定定義節點方向的 Euler 角度。

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SceneKit.SCNVector3 EulerAngles { [Foundation.Export("eulerAngles")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] get; [Foundation.Export("setEulerAngles:")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] set; }
member this.EulerAngles : SceneKit.SCNVector3 with get, set

屬性值

屬性

適用於