GL.Apple.RenderbufferStorageMultisample(All, Int32, All, Int32, Int32) 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glRenderbufferStorageMultisampleAPPLE", Version="1.1")]
public static void RenderbufferStorageMultisample (OpenTK.Graphics.ES11.All target, int samples, OpenTK.Graphics.ES11.All internalformat, int width, int height);
static member RenderbufferStorageMultisample : OpenTK.Graphics.ES11.All * int * OpenTK.Graphics.ES11.All * int * int -> unit
參數
- target
- All
- samples
- Int32
- internalformat
- All
- width
- Int32
- height
- Int32
- 屬性