MDLVoxelArray.GetCoarseMeshUsingAllocator(IMDLMeshBufferAllocator) 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
[Foundation.Export("coarseMeshUsingAllocator:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual ModelIO.MDLMesh GetCoarseMeshUsingAllocator(ModelIO.IMDLMeshBufferAllocator allocator);
abstract member GetCoarseMeshUsingAllocator : ModelIO.IMDLMeshBufferAllocator -> ModelIO.MDLMesh
override this.GetCoarseMeshUsingAllocator : ModelIO.IMDLMeshBufferAllocator -> ModelIO.MDLMesh
參數
傳回
- 屬性