共用方式為


MDLMaterial.ResolveTextures(IMDLAssetResolver) 方法

定義

[Foundation.Export("resolveTexturesWithResolver:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void ResolveTextures (ModelIO.IMDLAssetResolver resolver);
abstract member ResolveTextures : ModelIO.IMDLAssetResolver -> unit
override this.ResolveTextures : ModelIO.IMDLAssetResolver -> unit

參數

resolver
IMDLAssetResolver

即將加入。

這個參數可以是 null

屬性

適用於