共用方式為


MDLCamera.ApertureBladeCount 屬性

定義

取得或設定在場景中模擬非焦點元素時所要使用的刀鋒視窗數目。

public virtual nuint ApertureBladeCount { [Foundation.Export("apertureBladeCount", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setApertureBladeCount:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.ApertureBladeCount : nuint with get, set

屬性值

System.System.UIntPtr System.unativeint
屬性

適用於