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ServerCapabilities.Experimental Property

Definition

Gets or sets experimental server capabilities.

public:
 property System::Object ^ Experimental { System::Object ^ get(); void set(System::Object ^ value); };
[System.Runtime.Serialization.DataMember(Name="experimental")]
public object Experimental { get; set; }
[System.Runtime.Serialization.DataMember(Name="experimental")]
[Newtonsoft.Json.JsonProperty(NullValueHandling=Newtonsoft.Json.NullValueHandling.Ignore)]
public object? Experimental { get; set; }
[<System.Runtime.Serialization.DataMember(Name="experimental")>]
member this.Experimental : obj with get, set
[<System.Runtime.Serialization.DataMember(Name="experimental")>]
[<Newtonsoft.Json.JsonProperty(NullValueHandling=Newtonsoft.Json.NullValueHandling.Ignore)>]
member this.Experimental : obj with get, set
Public Property Experimental As Object

Property Value

Attributes
DataMemberAttribute Newtonsoft.Json.JsonPropertyAttribute

Applies to