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MathUtilities.GetAngleBetween(Vector2, Vector2) Method

Definition

Calculates the angle (at pointA) between two, two-dimensional points.

public:
 static float GetAngleBetween(UnityEngine::Vector2 pointA, UnityEngine::Vector2 pointB);
public static float GetAngleBetween (UnityEngine.Vector2 pointA, UnityEngine.Vector2 pointB);
static member GetAngleBetween : UnityEngine.Vector2 * UnityEngine.Vector2 -> single
Public Shared Function GetAngleBetween (pointA As Vector2, pointB As Vector2) As Single

Parameters

pointA
UnityEngine.Vector2

The first point.

pointB
UnityEngine.Vector2

The second point.

Returns

The angle between the two points.

Applies to