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PinchSlider.StartPointerPosition Property

Definition

Starting position of mixed reality pointer in world space Used to track pointer movement

protected:
 property UnityEngine::Vector3 StartPointerPosition { UnityEngine::Vector3 get(); };
protected UnityEngine.Vector3 StartPointerPosition { get; }
member this.StartPointerPosition : UnityEngine.Vector3
Protected ReadOnly Property StartPointerPosition As Vector3

Property Value

UnityEngine.Vector3

Applies to