編輯

共用方式為


ManipulationEventData.IsNearInteraction Property

Definition

Whether the Manipulation is a NearInteration or not.

public:
 property bool IsNearInteraction { bool get(); void set(bool value); };
public bool IsNearInteraction { get; set; }
member this.IsNearInteraction : bool with get, set
Public Property IsNearInteraction As Boolean

Property Value

Applies to