編輯

共用方式為


IProximityEffectObjectProvider.GetHighlightedMaterial Method

Definition

Provides the highlighted material that gets applied to any proximity scaled object in close proximity mode

public:
 UnityEngine::Material ^ GetHighlightedMaterial();
public UnityEngine.Material GetHighlightedMaterial ();
abstract member GetHighlightedMaterial : unit -> UnityEngine.Material
Public Function GetHighlightedMaterial () As Material

Returns

UnityEngine.Material

Applies to