編輯

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BaseSpatialMeshObserver.OnMeshRemoved Field

Definition

Event sent whenever a mesh is discarded.

protected: static initonly UnityEngine::EventSystems::ExecuteEvents::EventFunction<Microsoft::MixedReality::Toolkit::SpatialAwareness::IMixedRealitySpatialAwarenessObservationHandler<Microsoft::MixedReality::Toolkit::SpatialAwareness::SpatialAwarenessMeshObject ^> ^> ^ OnMeshRemoved;
protected static readonly UnityEngine.EventSystems.ExecuteEvents.EventFunction<Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObservationHandler<Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject>> OnMeshRemoved;
 staticval mutable OnMeshRemoved : UnityEngine.EventSystems.ExecuteEvents.EventFunction<Microsoft.MixedReality.Toolkit.SpatialAwareness.IMixedRealitySpatialAwarenessObservationHandler<Microsoft.MixedReality.Toolkit.SpatialAwareness.SpatialAwarenessMeshObject>>
Protected Shared ReadOnly OnMeshRemoved As ExecuteEvents.EventFunction(Of IMixedRealitySpatialAwarenessObservationHandler(Of SpatialAwarenessMeshObject)) 

Field Value

UnityEngine.EventSystems.ExecuteEvents.EventFunction<IMixedRealitySpatialAwarenessObservationHandler<SpatialAwarenessMeshObject>>

Applies to