編輯

共用方式為


RayStep.CopyRay(Ray, Single) Method

Definition

public:
 void CopyRay(UnityEngine::Ray ray, float rayLength);
public void CopyRay (UnityEngine.Ray ray, float rayLength);
member this.CopyRay : UnityEngine.Ray * single -> unit
Public Sub CopyRay (ray As Ray, rayLength As Single)

Parameters

ray
UnityEngine.Ray
rayLength
Single

Applies to