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Distorter.DistortPoint(Vector3, Single) Method

Definition

Distorts a world-space point Automatically applies DistortStrength and ensures that strength never exceeds 1

public UnityEngine.Vector3 DistortPoint (UnityEngine.Vector3 point, float strength = 1);
member this.DistortPoint : UnityEngine.Vector3 * single -> UnityEngine.Vector3
Public Function DistortPoint (point As Vector3, Optional strength As Single = 1) As Vector3

Parameters

point
UnityEngine.Vector3
strength
Single

Returns

UnityEngine.Vector3

Applies to