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EyeTrackingTarget.LookedAtTarget Property

Definition

GameObject eye gaze is currently targeting, updated once per frame. null if no object with collider is currently being looked at.

public:
 static property UnityEngine::GameObject ^ LookedAtTarget { UnityEngine::GameObject ^ get(); };
public static UnityEngine.GameObject LookedAtTarget { get; }
static member LookedAtTarget : UnityEngine.GameObject
Public Shared ReadOnly Property LookedAtTarget As GameObject

Property Value

UnityEngine.GameObject

Applies to