編輯

共用方式為


IHandPhysicsService.FingerTipKinematicBodyPrefab Property

Definition

The prefab to represent each physics joints

public:
 property UnityEngine::GameObject ^ FingerTipKinematicBodyPrefab { UnityEngine::GameObject ^ get(); void set(UnityEngine::GameObject ^ value); };
public UnityEngine.GameObject FingerTipKinematicBodyPrefab { get; set; }
member this.FingerTipKinematicBodyPrefab : UnityEngine.GameObject with get, set
Public Property FingerTipKinematicBodyPrefab As GameObject

Property Value

UnityEngine.GameObject

Applies to