PushAudioInputStream.Write Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
Write(Byte[]) |
Writes the audio data specified by making an internal copy of the data. Note: The dataBuffer must not contain an audio header. |
Write(Byte[], Int32) |
Writes the audio data specified by making an internal copy of the data. |
Write(Byte[])
Writes the audio data specified by making an internal copy of the data. Note: The dataBuffer must not contain an audio header.
public void Write (byte[] dataBuffer);
member this.Write : byte[] -> unit
Public Sub Write (dataBuffer As Byte())
Parameters
- dataBuffer
- Byte[]
The audio buffer this method will copy.
Applies to
Write(Byte[], Int32)
Writes the audio data specified by making an internal copy of the data.
public void Write (byte[] dataBuffer, int size);
member this.Write : byte[] * int -> unit
Public Sub Write (dataBuffer As Byte(), size As Integer)
Parameters
- dataBuffer
- Byte[]
The audio buffer this method will copy.
- size
- Int32
The size of the data in the audio buffer. Note the size could be smaller than dataBuffer.Length