MTLParallelRenderCommandEncoder_Extensions.SetDepthStoreAction 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void SetDepthStoreAction (this Metal.IMTLParallelRenderCommandEncoder This, Metal.MTLStoreAction storeAction);
static member SetDepthStoreAction : Metal.IMTLParallelRenderCommandEncoder * Metal.MTLStoreAction -> unit
參數
這個方法運作所在的 實例。
- storeAction
- MTLStoreAction
- 屬性