MTLArgumentEncoder_Extensions.SetRenderPipelineStates 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.iOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void SetRenderPipelineStates (this Metal.IMTLArgumentEncoder This, Metal.IMTLRenderPipelineState[] pipelines, Foundation.NSRange range);
static member SetRenderPipelineStates : Metal.IMTLArgumentEncoder * Metal.IMTLRenderPipelineState[] * Foundation.NSRange -> unit
參數
- This
- IMTLArgumentEncoder
- pipelines
- IMTLRenderPipelineState[]
- range
- NSRange
- 屬性