IMTLIndirectRenderCommand.DrawPatches 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
[Foundation.Export("drawPatches:patchStart:patchCount:patchIndexBuffer:patchIndexBufferOffset:instanceCount:baseInstance:tessellationFactorBuffer:tessellationFactorBufferOffset:tessellationFactorBufferInstanceStride:")]
[Foundation.Preserve(Conditional=true)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
public void DrawPatches (nuint numberOfPatchControlPoints, nuint patchStart, nuint patchCount, Metal.IMTLBuffer patchIndexBuffer, nuint patchIndexBufferOffset, nuint instanceCount, nuint baseInstance, Metal.IMTLBuffer buffer, nuint offset, nuint instanceStride);
abstract member DrawPatches : nuint * nuint * nuint * Metal.IMTLBuffer * nuint * nuint * nuint * Metal.IMTLBuffer * nuint * nuint -> unit
參數
- numberOfPatchControlPoints
- System.System.UIntPtr System.unativeint
- patchStart
- System.System.UIntPtr System.unativeint
- patchCount
- System.System.UIntPtr System.unativeint
- patchIndexBuffer
- IMTLBuffer
- patchIndexBufferOffset
- System.System.UIntPtr System.unativeint
- instanceCount
- System.System.UIntPtr System.unativeint
- baseInstance
- System.System.UIntPtr System.unativeint
- buffer
- IMTLBuffer
- offset
- System.System.UIntPtr System.unativeint
- instanceStride
- System.System.UIntPtr System.unativeint
- 屬性