GKQuadTree.AddData 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
AddData(NSObject, Vector2) | |
AddData(NSObject, Vector2, Vector2) |
AddData(NSObject, Vector2)
[Foundation.Export("addDataWithPoint:point:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.None, null)]
public virtual GameplayKit.GKQuadTreeNode AddData (Foundation.NSObject data, OpenTK.Vector2 point);
abstract member AddData : Foundation.NSObject * OpenTK.Vector2 -> GameplayKit.GKQuadTreeNode
override this.AddData : Foundation.NSObject * OpenTK.Vector2 -> GameplayKit.GKQuadTreeNode
參數
- data
- NSObject
- point
- Vector2
傳回
- 屬性
適用於
AddData(NSObject, Vector2, Vector2)
[Foundation.Export("addDataWithQuad:quadOrigin:quadSize:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.None, null)]
public virtual GameplayKit.GKQuadTreeNode AddData (Foundation.NSObject data, OpenTK.Vector2 quadOrigin, OpenTK.Vector2 quadSize);
abstract member AddData : Foundation.NSObject * OpenTK.Vector2 * OpenTK.Vector2 -> GameplayKit.GKQuadTreeNode
override this.AddData : Foundation.NSObject * OpenTK.Vector2 * OpenTK.Vector2 -> GameplayKit.GKQuadTreeNode
參數
- data
- NSObject
- quadOrigin
- Vector2
- quadSize
- Vector2
傳回
- 屬性