共用方式為


GKGameModel_Extensions.UnapplyGameModelUpdate 方法

定義

從遊戲的狀態移除指定的變更。

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, 2, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 1, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static void UnapplyGameModelUpdate (this GameplayKit.IGKGameModel This, GameplayKit.IGKGameModelUpdate gameModelUpdate);
static member UnapplyGameModelUpdate : GameplayKit.IGKGameModel * GameplayKit.IGKGameModelUpdate -> unit

參數

This
IGKGameModel

這個方法運作所在的 實例。

gameModelUpdate
IGKGameModelUpdate
屬性

適用於