GKTurnBasedEventHandlerDelegate.HandleTurnEvent 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
[Foundation.Export("handleTurnEventForMatch:didBecomeActive:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void HandleTurnEvent (GameKit.GKTurnBasedMatch match, bool activated);
[Foundation.Export("handleTurnEventForMatch:didBecomeActive:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void HandleTurnEvent (GameKit.GKTurnBasedMatch match, bool activated);
abstract member HandleTurnEvent : GameKit.GKTurnBasedMatch * bool -> unit
override this.HandleTurnEvent : GameKit.GKTurnBasedMatch * bool -> unit
參數
- match
- GKTurnBasedMatch
- activated
- Boolean
- 屬性