共用方式為


GCControllerButtonInput.ValueChangedHandler 屬性

定義

按鈕壓力變更時所呼叫的處理常式。

public virtual GameController.GCControllerButtonValueChanged ValueChangedHandler { [Foundation.Export("valueChangedHandler", ObjCRuntime.ArgumentSemantic.Copy)] get; [Foundation.Export("setValueChangedHandler:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
member this.ValueChangedHandler : GameController.GCControllerButtonValueChanged with get, set

屬性值

(即將推出此節點的更多檔)

這個值可以是 null

屬性

適用於