AgentPoolSnapshot Class
Definition
Important
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AgentPoolSnapshot.
public class AgentPoolSnapshot : Azure.Provisioning.Primitives.ProvisionableResource
type AgentPoolSnapshot = class
inherit ProvisionableResource
Public Class AgentPoolSnapshot
Inherits ProvisionableResource
- Inheritance
Constructors
AgentPoolSnapshot(String, String) |
Creates a new AgentPoolSnapshot. |
Properties
BicepIdentifier |
Gets or sets the the Bicep identifier name of the resource. This can be used to refer to the resource in expressions, but is not the Azure name of the resource. This value can contain letters, numbers, and underscores. (Inherited from NamedProvisionableConstruct) |
CreationDataSourceResourceId |
This is the ARM ID of the source object to be used to create the target object. |
DependsOn |
Declares explicit dependencies on other resources. (Inherited from ProvisionableResource) |
EnableFips |
Whether to use a FIPS-enabled OS. |
Id |
Gets the Id. |
IsExistingResource |
Gets whether this is referencing an existing resource or we're defining a new resource. (Inherited from ProvisionableResource) |
KubernetesVersion |
The version of Kubernetes. |
Location |
Gets or sets the Location. |
Name |
The name of the managed cluster resource. |
NodeImageVersion |
The version of node image. |
OSSku |
Specifies the OS SKU used by the agent pool. The default is Ubuntu if OSType is Linux. The default is Windows2019 when Kubernetes <= 1.24 or Windows2022 when Kubernetes >= 1.25 if OSType is Windows. |
OSType |
The operating system type. The default is Linux. |
ResourceType |
Gets the type of the resource. (Inherited from ProvisionableResource) |
ResourceVersion |
Gets or sets the version of the resource. (Inherited from ProvisionableResource) |
SnapshotType |
The type of a snapshot. The default is NodePool. |
SystemData |
Gets the SystemData. |
Tags |
Gets or sets the Tags. |
VmSize |
The size of the VM. |
Methods
AssignOrReplace<T>(T, T) | (Inherited from ProvisionableConstruct) |
Build(ProvisioningBuildOptions) |
Compose the resource into a provisioning plan that can be saved as Bicep or deployed directly. (Inherited from ProvisionableResource) |
Compile() |
Compile the resource into a set of Bicep statements. (Inherited from ProvisionableResource) |
DefineDictionaryProperty<T>(String, String[], Boolean, Boolean) | (Inherited from ProvisionableConstruct) |
DefineListProperty<T>(String, String[], Boolean, Boolean) | (Inherited from ProvisionableConstruct) |
DefineModelProperty<T>(String, String[], Boolean, Boolean, Boolean, String) | (Inherited from ProvisionableConstruct) |
DefineProperty<T>(String, String[], Boolean, Boolean, Boolean, BicepValue<T>, String) | (Inherited from ProvisionableConstruct) |
DefineProvisionableProperties() |
Define all the provisionable properties of AgentPoolSnapshot. |
DefineResource<T>(String, String[], Boolean, Boolean, T) | (Inherited from ProvisionableResource) |
FromExisting(String, String) |
Creates a reference to an existing AgentPoolSnapshot. |
GetProvisionableResources() |
Get any resources represented by this object. This will typically only be the object itself for everything but Infrastructure. (Inherited from Provisionable) |
GetResources() |
Get any resources represented by this object. This will typically only be the object itself for everything but Infrastructure. (Inherited from Provisionable) |
Initialize() |
Initialize this construct. (Inherited from ProvisionableConstruct) |
OverrideWithExpression(BicepExpression) | (Inherited from ProvisionableConstruct) |
Resolve(ProvisioningBuildOptions) |
Resolve any resources or properties that were not explicitly specified. (Inherited from ProvisionableConstruct) |
Resolve(ProvisioningContext) |
Resolve any resources or properties that were not explicitly specified. (Inherited from Provisionable) |
Validate(ProvisioningBuildOptions) |
Validate the presence of any required members. (Inherited from ProvisionableResource) |
Validate(ProvisioningContext) |
Validate the presence of any required members. (Inherited from Provisionable) |