共用方式為


NSOpenGLContext.CreateTexture(Int32, NSView, Int32) 方法

定義

[Foundation.Export("createTexture:fromView:internalFormat:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void CreateTexture (int targetIdentifier, AppKit.NSView view, int format);
abstract member CreateTexture : int * AppKit.NSView * int -> unit
override this.CreateTexture : int * AppKit.NSView * int -> unit

參數

targetIdentifier
Int32
view
NSView
format
Int32
屬性

適用於