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Mesh.TriangleMeshBuilder.AddTriangle(Int32, Int32, Int32) Method

Definition

Caution

deprecated

[Android.Runtime.Register("addTriangle", "(III)Landroid/renderscript/Mesh$TriangleMeshBuilder;", "GetAddTriangle_IIIHandler")]
[System.Obsolete("deprecated")]
public virtual Android.Renderscripts.Mesh.TriangleMeshBuilder? AddTriangle (int idx1, int idx2, int idx3);
[<Android.Runtime.Register("addTriangle", "(III)Landroid/renderscript/Mesh$TriangleMeshBuilder;", "GetAddTriangle_IIIHandler")>]
[<System.Obsolete("deprecated")>]
abstract member AddTriangle : int * int * int -> Android.Renderscripts.Mesh.TriangleMeshBuilder
override this.AddTriangle : int * int * int -> Android.Renderscripts.Mesh.TriangleMeshBuilder

Parameters

idx1
Int32
idx2
Int32
idx3
Int32

Returns

Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to