HardwareBuffer.UsageGpuCubeMap Field
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Usage: The buffer will be used as a cube map texture
[Android.Runtime.Register("USAGE_GPU_CUBE_MAP", ApiSince=28)]
public const long UsageGpuCubeMap = 33554432;
[<Android.Runtime.Register("USAGE_GPU_CUBE_MAP", ApiSince=28)>]
val mutable UsageGpuCubeMap : int64
Field Value
Value = 33554432Implements
- Attributes
Remarks
Usage: The buffer will be used as a cube map texture
Java documentation for android.hardware.HardwareBuffer.USAGE_GPU_CUBE_MAP
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.