如何:在各種字串類型之間轉換
本文說明如何將各種 Visual C++ 字串類型轉換成其他字串。
涵蓋的字串型態包括char *
、wchar_t*
、_bstr_t
、、CComBSTR
、、 basic_string
CString
和 System.String。
在所有情況下,當轉換成新類型時,就會建立字串的複本。 對新字串所做的任何變更都不會影響原始字串,反之亦然。
如需轉換窄字串和寬字串的詳細資訊,請參閱 在窄字元串與寬字串之間轉換。
執行範例
若要在 Visual Studio 2022 中執行範例,您可以建立新的 C++ Windows 控制台應用程式。 或者,如果您已安裝 C++/CLI 支援,您可以建立 CLR 控制台應用程式 (.NET Framework)。
如果您建立 CLR 控制台應用程式,就不需要對編譯程式和調試程式設定進行下列變更。 不過,您必須將 新增 #include "pch.h"
至每個範例的頂端。
無論哪種方式,新增comsuppw.lib
至專案屬性>連結器>輸入>其他相依性。
如果您建立新的 C++ Windows 主控台應用程式以執行範例,請進行下列項目變更:
- 將
/clr
和/Zc:twoPhase-
命令行自變數新增至 Project Properties>C++>Command Line>其他選項。
參數 /clr
會與您建立 C++ windows 控制台應用程式專案時所設定的一些編譯程式參數衝突。 下列連結提供可在 IDE 中關閉衝突切換位置的指示:
- 關閉 [將基本運行時間檢查設定為預設值]:專案屬性>C/C++>Code 產生>基本運行時間檢查>預設值
/RTC1
- 關閉 (例外狀況處理模型):項目屬性>C/C++>Code 產生>啟用C++例外狀況否>
/EHs
- Exchange (偵錯資訊格式) 的
/Z7
:專案屬性>C/C++>一般>偵錯資訊格式>C7 兼容/Zi
- 關閉 [Just My Code 偵錯]:項目屬性>C/C++>一般>僅支援 [我的程式代碼偵錯]>
/JMC
- 將除錯除錯程式類型設定為混合:專案屬性>>偵錯除錯程式類型>混合 (.NET Framework)
- 開啟:專案屬性>連結器>>偵錯可偵錯元件>是 (ASSEMBLYDEBUG)
/ASSEMBLYDEBUG
範例:轉換來源 char *
描述
此範例示範如何從 char *
轉換成上面所列的字串類型。 char *
字串(也稱為 C 樣式字串)會使用終止 Null 來表示字串的結尾。 C 樣式字串通常需要每個字元 1 個字節,但也可以使用 2 個字節。 在下列範例中, char *
字串有時稱為多位元組位元元字串,因為從寬 Unicode 字串轉換所產生的字串數據。 單一位元組和多位元組字元 (MBCS
) 函式可以在字串上 char *
運作。
如需執行和偵錯此範例的相關信息,請參閱 執行範例。
代碼
// convert_from_char.cpp
// compile with: /clr /Zc:twoPhase- /link comsuppw.lib
#include <iostream>
#include <stdlib.h>
#include <string>
#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"
using namespace std;
using namespace System;
int main()
{
// Create and display a C-style string, and then use it
// to create different kinds of strings.
const char* orig = "Hello, World!";
cout << orig << " (char *)" << endl;
// newsize describes the length of the
// wchar_t string called wcstring in terms of the number
// of wide characters, not the number of bytes.
size_t newsize = strlen(orig) + 1;
// The following creates a buffer large enough to contain
// the exact number of characters in the original string
// in the new format. If you want to add more characters
// to the end of the string, increase the value of newsize
// to increase the size of the buffer.
wchar_t* wcstring = new wchar_t[newsize];
// Convert char* string to a wchar_t* string.
size_t convertedChars = 0;
mbstowcs_s(&convertedChars, wcstring, newsize, orig, _TRUNCATE);
// Display the result and indicate the type of string that it is.
wcout << wcstring << L" (wchar_t *)" << endl;
delete []wcstring;
// Convert the C-style string to a _bstr_t string.
_bstr_t bstrt(orig);
// Append the type of string to the new string
// and then display the result.
bstrt += " (_bstr_t)";
cout << bstrt << endl;
// Convert the C-style string to a CComBSTR string.
CComBSTR ccombstr(orig);
if (ccombstr.Append(L" (CComBSTR)") == S_OK)
{
CW2A printstr(ccombstr);
cout << printstr << endl;
}
// Convert the C-style string to a CStringA and display it.
CStringA cstringa(orig);
cstringa += " (CStringA)";
cout << cstringa << endl;
// Convert the C-style string to a CStringW and display it.
CStringW cstring(orig);
cstring += " (CStringW)";
// To display a CStringW correctly, use wcout and cast cstring
// to (LPCTSTR).
wcout << (LPCTSTR)cstring << endl;
// Convert the C-style string to a basic_string and display it.
string basicstring(orig);
basicstring += " (basic_string)";
cout << basicstring << endl;
// Convert the C-style string to a System::String and display it.
String^ systemstring = gcnew String(orig);
systemstring += " (System::String)";
Console::WriteLine("{0}", systemstring);
delete systemstring;
}
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (_bstr_t)
Hello, World! (CComBSTR)
Hello, World! (CStringA)
Hello, World! (CStringW)
Hello, World! (basic_string)
Hello, World! (System::String)
範例:轉換來源 wchar_t *
描述
此範例示範如何從 wchar_t *
轉換成其他字串類型。 數種字串類型,包括 wchar_t *
實作寬字元格式。 若要在多位元組與寬字元格式之間轉換字元串,您可以使用類似 mbstowcs_s
的單一函式呼叫,或這類 CStringA
類別的建構函式調用。
如需執行和偵錯此範例的相關信息,請參閱 執行範例。
代碼
// convert_from_wchar_t.cpp
// compile with: /clr /Zc:twoPhase- /link comsuppw.lib
#include <iostream>
#include <stdlib.h>
#include <string>
#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"
using namespace std;
using namespace System;
int main()
{
// Create a string of wide characters, display it, and then
// use this string to create other types of strings.
const wchar_t* orig = L"Hello, World!";
wcout << orig << L" (wchar_t *)" << endl;
// Convert the wchar_t string to a char* string. Record
// the length of the original string and add 1 to it to
// account for the terminating null character.
size_t origsize = wcslen(orig) + 1;
size_t convertedChars = 0;
// Use a multibyte string to append the type of string
// to the new string before displaying the result.
char strConcat[] = " (char *)";
size_t strConcatsize = (strlen(strConcat) + 1) * 2;
// Allocate two bytes in the multibyte output string for every wide
// character in the input string (including a wide character
// null). Because a multibyte character can be one or two bytes,
// you should allot two bytes for each character. Having extra
// space for the new string isn't an error, but having
// insufficient space is a potential security problem.
const size_t newsize = origsize * 2;
// The new string will contain a converted copy of the original
// string plus the type of string appended to it.
char* nstring = new char[newsize + strConcatsize];
// Put a copy of the converted string into nstring
wcstombs_s(&convertedChars, nstring, newsize, orig, _TRUNCATE);
// append the type of string to the new string.
_mbscat_s((unsigned char*)nstring, newsize + strConcatsize, (unsigned char*)strConcat);
// Display the result.
cout << nstring << endl;
delete []nstring;
// Convert a wchar_t to a _bstr_t string and display it.
_bstr_t bstrt(orig);
bstrt += " (_bstr_t)";
cout << bstrt << endl;
// Convert the wchar_t string to a BSTR wide character string
// by using the ATL CComBSTR wrapper class for BSTR strings.
// Then display the result.
CComBSTR ccombstr(orig);
if (ccombstr.Append(L" (CComBSTR)") == S_OK)
{
// CW2A converts the string in ccombstr to a multibyte
// string in printstr, used here for display output.
CW2A printstr(ccombstr);
cout << printstr << endl;
// The following line of code is an easier way to
// display wide character strings:
wcout << (LPCTSTR)ccombstr << endl;
}
// Convert a wide wchar_t string to a multibyte CStringA,
// append the type of string to it, and display the result.
CStringA cstringa(orig);
cstringa += " (CStringA)";
cout << cstringa << endl;
// Convert a wide character wchar_t string to a wide
// character CStringW string and append the type of string to it
CStringW cstring(orig);
cstring += " (CStringW)";
// To display a CStringW correctly, use wcout and cast cstring
// to (LPCTSTR).
wcout << (LPCTSTR)cstring << endl;
// Convert the wide character wchar_t string to a
// basic_string, append the type of string to it, and
// display the result.
wstring basicstring(orig);
basicstring += L" (basic_string)";
wcout << basicstring << endl;
// Convert a wide character wchar_t string to a
// System::String string, append the type of string to it,
// and display the result.
String^ systemstring = gcnew String(orig);
systemstring += " (System::String)";
Console::WriteLine("{0}", systemstring);
delete systemstring;
}
Hello, World! (wchar_t *)
Hello, World! (char *)
Hello, World! (_bstr_t)
Hello, World! (CComBSTR)
Hello, World! (CStringA)
Hello, World! (CStringW)
Hello, World! (basic_string)
Hello, World! (System::String)
範例:轉換來源 _bstr_t
描述
此範例示範如何從 _bstr_t
轉換成其他字串類型。 物件 _bstr_t
會封裝寬字元 BSTR
字串。 BSTR
字串具有長度值,而且不會使用 Null 字元來終止字串,但您轉換的字串類型可能需要終止的 Null 字元。
如需執行和偵錯此範例的相關信息,請參閱 執行範例。
代碼
// convert_from_bstr_t.cpp
// compile with: /clr /Zc:twoPhase- /link comsuppw.lib
#include <iostream>
#include <stdlib.h>
#include <string>
#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"
using namespace std;
using namespace System;
int main()
{
// Create a _bstr_t string, display the result, and indicate the
// type of string that it is.
_bstr_t orig("Hello, World!");
wcout << orig << " (_bstr_t)" << endl;
// Convert the wide character _bstr_t string to a C-style
// string. To be safe, allocate two bytes for each character
// in the char* string, including the terminating null.
const size_t newsize = (orig.length() + 1) * 2;
char* nstring = new char[newsize];
// Uses the _bstr_t operator (char *) to obtain a null
// terminated string from the _bstr_t object for
// nstring.
strcpy_s(nstring, newsize, (char*)orig);
strcat_s(nstring, newsize, " (char *)");
cout << nstring << endl;
delete []nstring;
// Prepare the type of string to append to the result.
wchar_t strConcat[] = L" (wchar_t *)";
size_t strConcatLen = wcslen(strConcat) + 1;
// Convert a _bstr_t to a wchar_t* string.
const size_t widesize = orig.length() + strConcatLen;
wchar_t* wcstring = new wchar_t[newsize];
wcscpy_s(wcstring, widesize, (wchar_t*)orig);
wcscat_s(wcstring, widesize, strConcat);
wcout << wcstring << endl;
delete []wcstring;
// Convert a _bstr_t string to a CComBSTR string.
CComBSTR ccombstr((char*)orig);
if (ccombstr.Append(L" (CComBSTR)") == S_OK)
{
CW2A printstr(ccombstr);
cout << printstr << endl;
}
// Convert a _bstr_t to a CStringA string.
CStringA cstringa(orig.GetBSTR());
cstringa += " (CStringA)";
cout << cstringa << endl;
// Convert a _bstr_t to a CStringW string.
CStringW cstring(orig.GetBSTR());
cstring += " (CStringW)";
// To display a cstring correctly, use wcout and
// "cast" the cstring to (LPCTSTR).
wcout << (LPCTSTR)cstring << endl;
// Convert the _bstr_t to a basic_string.
string basicstring((char*)orig);
basicstring += " (basic_string)";
cout << basicstring << endl;
// Convert the _bstr_t to a System::String.
String^ systemstring = gcnew String((char*)orig);
systemstring += " (System::String)";
Console::WriteLine("{0}", systemstring);
delete systemstring;
}
Hello, World! (_bstr_t)
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (CComBSTR)
Hello, World! (CStringA)
Hello, World! (CStringW)
Hello, World! (basic_string)
Hello, World! (System::String)
範例:轉換來源 CComBSTR
描述
此範例示範如何從 CComBSTR
轉換成其他字串類型。 如同 _bstr_t
, CComBSTR
物件會封裝寬字元 BSTR
字串。 BSTR
字串具有長度值,且不會使用 Null 字元來終止字串,但您轉換的字串類型可能需要終止 Null。
如需執行和偵錯此範例的相關信息,請參閱 執行範例。
代碼
// convert_from_ccombstr.cpp
// compile with: /clr /Zc:twoPhase- /link comsuppw.lib
#include <iostream>
#include <stdlib.h>
#include <string>
#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"
#include "vcclr.h"
using namespace std;
using namespace System;
using namespace System::Runtime::InteropServices;
int main()
{
// Create and initialize a BSTR string by using a CComBSTR object.
CComBSTR orig("Hello, World!");
// Convert the BSTR into a multibyte string, display the result,
// and indicate the type of string that it is.
CW2A printstr(orig);
cout << printstr << " (CComBSTR)" << endl;
// Convert a wide character CComBSTR string to a
// regular multibyte char* string. Allocate enough space
// in the new string for the largest possible result,
// including space for a terminating null.
const size_t newsize = (orig.Length() + 1) * 2;
char* nstring = new char[newsize];
// Create a string conversion object, copy the result to
// the new char* string, and display the result.
CW2A tmpstr1(orig);
strcpy_s(nstring, newsize, tmpstr1);
cout << nstring << " (char *)" << endl;
delete []nstring;
// Prepare the type of string to append to the result.
wchar_t strConcat[] = L" (wchar_t *)";
size_t strConcatLen = wcslen(strConcat) + 1;
// Convert a wide character CComBSTR string to a wchar_t*.
// The code first determines the length of the converted string
// plus the length of the appended type of string, then
// prepares the final wchar_t string for display.
const size_t widesize = orig.Length() + strConcatLen;
wchar_t* wcstring = new wchar_t[widesize];
wcscpy_s(wcstring, widesize, orig);
wcscat_s(wcstring, widesize, strConcat);
// Display the result. Unlike CStringW, a wchar_t doesn't need
// a cast to (LPCTSTR) with wcout.
wcout << wcstring << endl;
delete []wcstring;
// Convert a wide character CComBSTR to a wide character _bstr_t,
// append the type of string to it, and display the result.
_bstr_t bstrt(orig);
bstrt += " (_bstr_t)";
cout << bstrt << endl;
// Convert a wide character CComBSTR to a multibyte CStringA,
// append the type of string to it, and display the result.
CStringA cstringa(orig);
cstringa += " (CStringA)";
cout << cstringa << endl;
// Convert a wide character CComBSTR to a wide character CStringW.
CStringW cstring(orig);
cstring += " (CStringW)";
// To display a cstring correctly, use wcout and cast cstring
// to (LPCTSTR).
wcout << (LPCTSTR)cstring << endl;
// Convert a wide character CComBSTR to a wide character
// basic_string.
wstring basicstring(orig);
basicstring += L" (basic_string)";
wcout << basicstring << endl;
// Convert a wide character CComBSTR to a System::String.
String^ systemstring = gcnew String(orig);
systemstring += " (System::String)";
Console::WriteLine("{0}", systemstring);
delete systemstring;
}
Hello, World! (CComBSTR)
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (_bstr_t)
Hello, World! (CStringA)
Hello, World! (CStringW)
Hello, World! (basic_string)
Hello, World! (System::String)
範例:轉換來源 CString
描述
此範例示範如何從 CString
轉換成其他字串類型。 CString
是以數據類型為基礎 TCHAR
,這反過來又取決於是否定義符號 _UNICODE
。 如果未 _UNICODE
定義, TCHAR
則會定義為 char
且 CString
包含多位元組位元元字串;如果 _UNICODE
已定義, TCHAR
則會定義為 wchar_t
且 CString
包含寬字元字串。
CStringA
包含 char
類型,並支援單一位元組或多位元組位元串。 CStringW
是寬字元版本。 CStringA
和 CStringW
不會用來 _UNICODE
判斷其應該如何編譯。 CStringA
和 CStringW
用於此範例,以釐清緩衝區大小配置和輸出處理中的次要差異。
如需執行和偵錯此範例的相關信息,請參閱 執行範例。
代碼
// convert_from_cstring.cpp
// compile with: /clr /Zc:twoPhase- /link comsuppw.lib
#include <iostream>
#include <stdlib.h>
#include <string>
#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"
using namespace std;
using namespace System;
int main()
{
// Set up a multibyte CStringA string.
CStringA origa("Hello, World!");
cout << origa << " (CStringA)" << endl;
// Set up a wide character CStringW string.
CStringW origw("Hello, World!");
wcout << (LPCTSTR)origw << L" (CStringW)" << endl;
// Convert to a char* string from CStringA string
// and display the result.
const size_t newsizea = origa.GetLength() + 1;
char* nstringa = new char[newsizea];
strcpy_s(nstringa, newsizea, origa);
cout << nstringa << " (char *)" << endl;
delete []nstringa;
// Convert to a char* string from a wide character
// CStringW string. To be safe, we allocate two bytes for each
// character in the original string, including the terminating
// null.
const size_t newsizew = (origw.GetLength() + 1) * 2;
char* nstringw = new char[newsizew];
size_t convertedCharsw = 0;
wcstombs_s(&convertedCharsw, nstringw, newsizew, origw, _TRUNCATE);
cout << nstringw << " (char *)" << endl;
delete []nstringw;
// Convert to a wchar_t* from CStringA
size_t convertedCharsa = 0;
wchar_t* wcstring = new wchar_t[newsizea];
mbstowcs_s(&convertedCharsa, wcstring, newsizea, origa, _TRUNCATE);
wcout << wcstring << L" (wchar_t *)" << endl;
delete []wcstring;
// Convert to a wide character wchar_t* string from
// a wide character CStringW string.
wchar_t* n2stringw = new wchar_t[newsizew];
wcscpy_s(n2stringw, newsizew, origw);
wcout << n2stringw << L" (wchar_t *)" << endl;
delete []n2stringw;
// Convert to a wide character _bstr_t string from
// a multibyte CStringA string.
_bstr_t bstrt(origa);
bstrt += L" (_bstr_t)";
wcout << bstrt << endl;
// Convert to a wide character _bstr_t string from
// a wide character CStringW string.
bstr_t bstrtw(origw);
bstrtw += " (_bstr_t)";
wcout << bstrtw << endl;
// Convert to a wide character CComBSTR string from
// a multibyte character CStringA string.
CComBSTR ccombstr(origa);
if (ccombstr.Append(L" (CComBSTR)") == S_OK)
{
// Convert the wide character string to multibyte
// for printing.
CW2A printstr(ccombstr);
cout << printstr << endl;
}
// Convert to a wide character CComBSTR string from
// a wide character CStringW string.
CComBSTR ccombstrw(origw);
// Append the type of string to it, and display the result.
if (ccombstrw.Append(L" (CComBSTR)") == S_OK)
{
CW2A printstrw(ccombstrw);
wcout << printstrw << endl;
}
// Convert a multibyte character CStringA to a
// multibyte version of a basic_string string.
string basicstring(origa);
basicstring += " (basic_string)";
cout << basicstring << endl;
// Convert a wide character CStringW to a
// wide character version of a basic_string
// string.
wstring basicstringw(origw);
basicstringw += L" (basic_string)";
wcout << basicstringw << endl;
// Convert a multibyte character CStringA to a
// System::String.
String^ systemstring = gcnew String(origa);
systemstring += " (System::String)";
Console::WriteLine("{0}", systemstring);
delete systemstring;
// Convert a wide character CStringW to a
// System::String.
String^ systemstringw = gcnew String(origw);
systemstringw += " (System::String)";
Console::WriteLine("{0}", systemstringw);
delete systemstringw;
}
Hello, World! (CStringA)
Hello, World! (CStringW)
Hello, World! (char *)
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (wchar_t *)
Hello, World! (_bstr_t)
Hello, World! (_bstr_t)
Hello, World! (CComBSTR)
Hello, World! (CComBSTR)
Hello, World! (basic_string)
Hello, World! (System::String)
範例:轉換來源 basic_string
描述
此範例示範如何從 basic_string
轉換成其他字串類型。
如需執行和偵錯此範例的相關信息,請參閱 執行範例。
代碼
// convert_from_basic_string.cpp
// compile with: /clr /Zc:twoPhase- /link comsuppw.lib
#include <iostream>
#include <stdlib.h>
#include <string>
#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"
using namespace std;
using namespace System;
int main()
{
// Set up a basic_string string.
string orig("Hello, World!");
cout << orig << " (basic_string)" << endl;
// Convert a wide character basic_string string to a multibyte char*
// string. To be safe, we allocate two bytes for each character
// in the original string, including the terminating null.
const size_t newsize = (orig.size() + 1) * 2;
char* nstring = new char[newsize];
strcpy_s(nstring, newsize, orig.c_str());
cout << nstring << " (char *)" << endl;
delete []nstring;
// Convert a basic_string string to a wide character
// wchar_t* string. You must first convert to a char*
// for this to work.
const size_t newsizew = orig.size() + 1;
size_t convertedChars = 0;
wchar_t* wcstring = new wchar_t[newsizew];
mbstowcs_s(&convertedChars, wcstring, newsizew, orig.c_str(), _TRUNCATE);
wcout << wcstring << L" (wchar_t *)" << endl;
delete []wcstring;
// Convert a basic_string string to a wide character
// _bstr_t string.
_bstr_t bstrt(orig.c_str());
bstrt += L" (_bstr_t)";
wcout << bstrt << endl;
// Convert a basic_string string to a wide character
// CComBSTR string.
CComBSTR ccombstr(orig.c_str());
if (ccombstr.Append(L" (CComBSTR)") == S_OK)
{
// Make a multibyte version of the CComBSTR string
// and display the result.
CW2A printstr(ccombstr);
cout << printstr << endl;
}
// Convert a basic_string string into a multibyte
// CStringA string.
CStringA cstring(orig.c_str());
cstring += " (CStringA)";
cout << cstring << endl;
// Convert a basic_string string into a wide
// character CStringW string.
CStringW cstringw(orig.c_str());
cstringw += L" (CStringW)";
wcout << (LPCTSTR)cstringw << endl;
// Convert a basic_string string to a System::String
String^ systemstring = gcnew String(orig.c_str());
systemstring += " (System::String)";
Console::WriteLine("{0}", systemstring);
delete systemstring;
}
Hello, World! (basic_string)
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (_bstr_t)
Hello, World! (CComBSTR)
Hello, World! (CStringA)
Hello, World! (CStringW)
Hello, World! (System::String)
範例:轉換來源 System::String
描述
此範例示範如何從寬字元 System::String 轉換成其他字串類型。
如需執行和偵錯此範例的相關信息,請參閱 執行範例。
代碼
// convert_from_system_string.cpp
// compile with: /clr /Zc:twoPhase- /link comsuppw.lib
#include <iostream>
#include <stdlib.h>
#include <string>
#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"
#include "vcclr.h"
using namespace std;
using namespace System;
using namespace System::Runtime::InteropServices;
int main()
{
// Set up a System::String and display the result.
String^ orig = gcnew String("Hello, World!");
Console::WriteLine("{0} (System::String)", orig);
// Obtain a pointer to the System::String in order to
// first lock memory into place, so that the
// Garbage Collector (GC) cannot move that object
// while we call native functions.
pin_ptr<const wchar_t> wch = PtrToStringChars(orig);
// Make a copy of the System::String as a multibyte
// char* string. Allocate two bytes in the multibyte
// output string for every wide character in the input
// string, including space for a terminating null.
size_t origsize = wcslen(wch) + 1;
const size_t newsize = origsize * 2;
size_t convertedChars = 0;
char* nstring = new char[newsize];
wcstombs_s(&convertedChars, nstring, newsize, wch, _TRUNCATE);
cout << nstring << " (char *)" << endl;
delete []nstring;
// Convert a wide character System::String to a
// wide character wchar_t* string.
const size_t newsizew = origsize;
wchar_t* wcstring = new wchar_t[newsizew];
wcscpy_s(wcstring, newsizew, wch);
wcout << wcstring << L" (wchar_t *)" << endl;
delete []wcstring;
// Convert a wide character System::String to a
// wide character _bstr_t string.
_bstr_t bstrt(wch);
bstrt += " (_bstr_t)";
cout << bstrt << endl;
// Convert a wide character System::String
// to a wide character CComBSTR string.
CComBSTR ccombstr(wch);
if (ccombstr.Append(L" (CComBSTR)") == S_OK)
{
// Make a multibyte copy of the CComBSTR string
// and display the result.
CW2A printstr(ccombstr);
cout << printstr << endl;
}
// Convert a wide character System::String to
// a multibyte CStringA string.
CStringA cstring(wch);
cstring += " (CStringA)";
cout << cstring << endl;
// Convert a wide character System::String to
// a wide character CStringW string.
CStringW cstringw(wch);
cstringw += " (CStringW)";
wcout << (LPCTSTR)cstringw << endl;
// Convert a wide character System::String to
// a wide character basic_string.
wstring basicstring(wch);
basicstring += L" (basic_string)";
wcout << basicstring << endl;
delete orig;
}
Hello, World! (System::String)
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (_bstr_t)
Hello, World! (CComBSTR)
Hello, World! (CStringA)
Hello, World! (CStringW)
Hello, World! (basic_string)
在窄字串和寬字串之間轉換
舊版 C 和 Windows 應用程式在處理窄字串和寬字串時,會使用代碼頁,而不是 Unicode 編碼。
.NET 字串是 UTF-16,但 ATL CStringA
是窄字串,而從寬到窄的 WideCharToMultiByte
轉換是由 Win32 函式執行。 將 C 樣式 (C 樣式CHAR*
CHAR*
是 .NETbyte*
) 轉換成字串時,MultiByteToWideChar
會呼叫相反的 Win32 函式。
這兩個函式都依賴代碼頁的 Windows 概念;不是文化特性的 .NET 概念。 若要變更系統代碼頁,請使用區域設定,使用 控制台> 輸入Region
搜尋方塊> [區域](變更日期、時間或數位格式)>系統管理>變更系統地區設定。
en-US
在 Windows 的語言版本上,代碼頁預設為 1033。 如果您安裝不同的 Windows 語言,則會有不同的代碼頁。 您可以使用控制面板加以變更。
執行寬到窄轉換的方式 CStringA
不符,以及執行窄到寬轉換的方式 gcnew string(CHAR*)
。 CStringA
會傳遞 CP_THREAD_ACP
,這表示使用目前的 線程 代碼頁至縮小轉換方法。 但是 string.ctor(sbyte*)
傳遞 CP_ACP
,這表示使用目前的 系統 代碼頁,以擴大轉換方法。 如果系統和線程代碼頁不相符,可能會導致來回數據損毀。
若要調與這項差異,請使用 常數 _CONVERSION_DONT_USE_THREAD_LOCALE
來取得轉換以使用 CP_ACP
(例如 .NET)而非 CP_THREAD_ACP
。 如需詳細資訊,請參閱_CONVERSION_DONT_USE_THREAD_LOCALE
。
另一種方法是使用 pinvoke
呼叫 GetThreadLocale
。 使用傳 LCID
回的 建立 CultureInfo
。 CultureInfo.TextInfo
然後使用 取得要用於轉換的代碼頁。
另請參閱
ATL 和 MFC 字串轉換巨集
CString
與 C 樣式字串相關的作業
作法:將標準 String
轉換為 System::String
作法:轉換為 System::String
標準 String
作法:轉換為 System::String
wchar_t*
或 char*
使用進行程序設計 CComBSTR
mbstowcs_s
, _mbstowcs_s_l
wcstombs_s
, _wcstombs_s_l
strcpy_s
、 、 wcscpy_s
_mbscpy_s
strcat_s
、 、 wcscat_s
_mbscat_s
pin_ptr
(C++/CLI)