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FSX:Responding to Community Feedback

Dear Readers ( especially AVSim Readers ),

 

I promised to return and discuss the result of our investigations after the Thanksgiving holiday.

 

As promised, we investigated issues pertaining to the product, and meticulously analyzed the results. We are in the process of creating a solution to address issues with the product. We will post further news when it becomes available.

 

As far as timing of this release, I can only say sometime after the 1st of the year, and by that I mean after January. While we can’t talk to specifics yet, hopefully we will be able to send an update on progress after the first of the year.

 

I apologize for not being able to give more details, but are taking your feedback with careful consideration and will continue to support the product and do the right thing for FSX and its community while living up to our future commitments.

 

One additional comment, this is not the DX10 update, that is later next year as a separate release.

 

Thanks for your time,

 

Phil

Senior PM, Graphics and Terrain

Aces Studio

Comments

  • Anonymous
    November 30, 2006
    Hi Phil, thanks for the update. I won't ask for specifics about what you're working on for the patch, but I wanted to ask if ACES is aware of the "extreme attitude" bug described e.g. in http://forums.avsim.net/dcboard.php?az=show_topic&forum=121&topic_id=376378&mesg_id=376378&page= ? Take care.

  • Anonymous
    November 30, 2006
    We are investigating that one, thanks for the report. You should also send it to FS_Ideas@microsoft.com.

  • Anonymous
    November 30, 2006
    Done. Thanks for the heads up. (Wasn't that tellfs@microsoft.com not too long ago?)

  • Anonymous
    November 30, 2006
    Tried both email addresses. Both bounced...

  • Anonymous
    November 30, 2006
    The full alias is actually tell_fs@microsoft.com, sorry about that.

  • Anonymous
    November 30, 2006
    Dear Phil With all the griping and grumbling that's been going on, I wanted to drop a quick note to say that while yes, there are some issues with the latest incarnation of Flight Simulator, overall it's a very good program, and the people involved all deserve a pat on the back. I think some people take the program too seriously at times.  When I look at the changes that have taken place in it since I started using Flight Simulator with version 5.1, it's just incredible. Please don't lose heart over the reactions that some people have demonstrated.  Remember that those who are satisfied are less likely to express their gratitude than those who are dissatisfied are to express their displeasure. I, for one, haven't even touched any other version of the program since having purchased FSX. I am looking forward to any improvements or solutions envisioned by the developers, or if none are forthcoming, I'll continue to use the program as it is. I hope the reactions of a few wont affect the future of the program, I hope you and your whole team know that your collective efforts have indeed been much appreciated, and I hope for many new versions of Flight Simulator for years to come!

  • Anonymous
    November 30, 2006
    Here, here!! The more I fly FSX the more I love it.  With a little tweaking my four year old computer is giving fairly good results outside of the cities.  I can't fly fs9 anymore either. The Aces team deserves a big round of applause for this new product.  Despite some of the well known issues (and well known complaining, including my own) the new 3d cockpits are a masterpiece, the water is stunning and the terrain, clouds, autogen and new aircraft and airport scenery put fs9 to shame.  I can't wait to see what FSX looks like with DX10. Thanks for keeping us updated and being in touch with the community. BTW, I also encountered the "extreme attitude" problem recently and almost deleted an addon aircraft from FSX thinking that it was an aircraft problem.  Full flaps and gear down in 2-engine prop plane at idle and it wouldn't descend to runway.  Had to push stick fully forward, nose almost straight down to descend at all.

  • Anonymous
    November 30, 2006
    The comment has been removed

  • Anonymous
    December 01, 2006
    Thanks Phil for keeping in touch with us mortals  lol. Love FSX and flies  well with my PC and I hope that the upcoming patch will make it run even better especially in big cities. Stelios

  • Anonymous
    December 01, 2006
    Gentlemen , When starting FSX , just when loading auto-generate scenery I got the following error: Instruction at 0x200392a0 referenced memory at 0x00000004 , memory could not be "read". Click to terminate program . So , I cannot start the FSX. Any idea ? My system is as follows: Pentium 4 HT Intel D945/ 3 GHZ/3 GB Ram /ATI X800GTO ( 256 MB )/HD 80 GB/Sound onboard . Any comments is appreciated. Thanks and regards

  • Anonymous
    December 01, 2006
    Hi Phil, thanks for the update. While it is perfectly true that one cannot expect the same performance in FSX with the sliders in the same positions as in FS9, I nevertheless expect a performance to be obtained that resembles that of the old product, using the old hardware, with all sliders way back (for FSX, that is) but with reasonable 'eye candy'. As you noticed, this is not the case in FSX for many of us. With the graphics completely  'on the left side' and with all tweaks I know of applied, I get a flyable performance, 10-16 FPS, but without any eye candy, which renders FSX useless for me for the time being. No problem at the moment, because i`ve got FS9, which runs flawlessly. I appreciate the effiorts you  make to counteract that negative feeling, and I´m looking forward to the patch you are announcing. After all, FS 9.1 did the trick for nearly everyone of us, so I´m patiently waitng for FS 10.1 :-) Andreas Tschöke

  • Anonymous
    December 01, 2006
    The comment has been removed

  • Anonymous
    December 01, 2006
    The comment has been removed

  • Anonymous
    December 01, 2006
    Daviator, Given new reports from users with the latest hw, we are seeing FPS improvements based on new hardware. I think its more than a bit of "doom and gloom" to assume that 3 years out there will be no hw that will provide improvements. As to how we do moving forward - I understand your concerns. We'll just have to prove to you that we are taking effective steps when we ship the service release and the DX10 update. Phil

  • Anonymous
    December 01, 2006
    Hi Phil I appreciate your update and willingness to listen to the flight sim community.  I think FSX has been a monumental step forward, and I am looking forward to what you guys can do with DX10. I do hope you can resolve the issue of developers not being able to use detailed ground polygons due to the round earth model. Thank you for all your hard work so far, I am sure enjoying FSX at the moment!! Regards, Ted

  • Anonymous
    December 02, 2006
    Could you comment on the release of the updated SDKs, will these be released after January also, or hopefully sooner. Alex

  • Anonymous
    December 02, 2006
    Hi Phil What is the relationship of Aces Studios with Microsoft? Are you guys subcontracted to Microsoft or is it a Microsoft company? FSX is a milestone to the flight sim family. Well done Phil. Stelios

  • Anonymous
    December 04, 2006
    Hi Phil I am one of the many FSX users with a modest computer, and I search the forums quite often hoping to find some new tweak or other things that can improve FSX performance or at least explain why it doesn't always perform as expected. I just want to make sure that you see this post at avsim: http://forums.avsim.net/dcboard.php?az=show_topic&forum=121&topic_id=377060&mode=full Some of the guys over there are looking into the strange texture lookup procedures of FSX, and there might be something there to investigate further for the upcoming patch. Best regards Kim Dahl

  • Anonymous
    January 18, 2007
    Phil, How about giving us an update on the progress. We're middle of Jan already, would sure like to know how the patch is coming. Regards' Garett