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Debugger Canvas 1.1 is Released!

Hi everyone, we are pleased to announce the release of Debugger Canvas version 1.1. This version includes a number of bug fixes, new features, and improves performance. Some of the new features are:

- Easily turn Debugger Canvas on or off, even in the middle of a debug session.
- Quickly navigate up and down the call stack in the canvas using the keyboard or the mouse.
- See Multiple threads together on the canvas, each thread identified by its color.
- See recursive calls side by side.
- The option to edit code directly in the code bubbles is enabled by default.

This last "feature" is actually nothing new. You could always edit code directly in bubbles by checking the checkbox in Tools -> Options, but some users didn't know that option existed so we frequently heard the feedback that you wished you could edit code directly in the bubbles. This time we just simply enable that feature by default if you're installing Debugger Canvas for the first time.

To install this updated version of Debugger Canvas you must uninstall the previous version of Debugger Canvas first. (Or install QFE 2581019 from https://connect.microsoft.com/VisualStudio/Downloads/DownloadDetails.aspx?DownloadID=38654 before installing the update.) This is because Visual Studio 2010 SP1 has a bug which prevents signed VSIXes from being updated. I will also post a sticky thread in the forum since I'm sure many of you will attempt to install version 1.1 on top of 1.0 without reading the instructions first. I would do the same thing! :)

You can read more about the new version and read the updated guide from the usual home page here:
https://msdn.microsoft.com/en-us/devlabs/debuggercanvas

Or you can skip straight to the download and get the VSIX directly from here:
https://download.microsoft.com/download/5/A/7/5A7FB2E7-5720-4739-BDDE-28A684C5B291/Microsoft.DebuggerCanvas.vsix

Thanks to everyone for their continued support and we sincerely hope you enjoy Debugger Canvas version 1.1!

Comments

  • Anonymous
    February 02, 2012
    Would love to use it, but even with our market cap of $2Bln, we really can't go above Premium for our 200+ licenses. Hope some of this shows in in lower skus in the future.

  • Anonymous
    February 12, 2012
    excellent. Still waiting for the Code Canvas, lets not put that one to rest... keep the good work on helping the coders... :)

  • Anonymous
    March 20, 2013
    I am very excited about this development, however I do not have access to VS2010 Ultimate and will shorty be moving to VS2012 rendering this awesome looking tool useless. Where can I find up to date information on Debugger Canvas?

  • Anonymous
    March 21, 2013
    VS2012 is taking its time working up to the level of awesomeness of this tool, so unfortunately Debugger Canvas still only works with Visual Studio 2010.  VS2012 just added "debugger-canvas-like" support in Code Map (blogs.msdn.com/.../first-ctp-for-visual-studio-update-2.aspx), but it doesn't actually show the code itself in the bubbles (just a text label for the method name).   As for up-to-date information on Debugger Canvas, we did recently move out of DevLabs and into the Visual Studio Gallery (visualstudiogallery.msdn.microsoft.com/4a979842-b9aa-4adf-bfef-83bd428a0acb), so that would be the place to look for anything new. If you'd love to see Debugger Canvas implemented in VS2012 in its entirety as much as I would, the best way is to send feedback to the Visual Studio team directly letting them know (e.g. by commenting on their blogs like the one above).  Thanks!