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VS Dialog font and dying my hair, maybe

Preparations

I'm in the mode where everything needs to get done before I can leave.  Don't
you hate that mode?!  It's like going on a long vacation.  You get extra
productive making sure everything is OK before you leave.  If only I could work
this way everyday!

Giving Campaign

Well, my Product Unit (Visual Studio Core) may just win for the Giving Campaign Challenge. 
Remember, if 80% participate in this year's campaign, I said I'd dye my hair. 
The deadline was extended and it's looking grim for my dark brown hair.  As of
today they've reached 59%.  At this pace, they'll win for sure.  I'll keep
you posted here.

VS dialog font from managed code

An internal MS integrator posted this question:

-
I
have a managed package, where I'd like to reflect the font selected in the shell for
Toolwindows and Dialogs into my package's toolwindows.  Using
the interop assemblies for the Shell, there is a QueryService to get an IUIHostLocale,
which then has a GetDialogFont method. My question is how do I transform the
resulting UIDLGLOGFONT into a managed System::Drawing::Font object. The static
System::Drawing::Font::FromLogFont throws an invalid arg exception if I try to use
it. Anyone got any advice?

Here's how to do this using the VSIP SDK from Everett Extras:

Use
the LOGFONT struct out of the NativeMethods namespace in the VSIP Helper classes, filling
in that struct with the info you get from the IUIHostLocale::GetDialogFont method.
Then use the .NET Framework's Font.FromLogFont method to create a Font object for your use.

Here's
some code (I've not compiled, but it is close to what is expected to work):

                             
IUIHostLocale locale = (IUIHostLocale) GetService(typeof(IUIHostLocale));

if (locale != null) {

UIDLGLOGFONT[] fArray = new UIDLGLOGFONT[1];

locale.GetDialogFont(fArray);

UIDLGLOGFONT font = fArray[0];

                                   
// Convert the face name from ushort[32] to string

StringBuilder sb = new StringBuilder();

int ch = 0;

while (ch < 32) {

ushort charVal = font.lfFaceName[ch];

if (charVal == 0) {

break;

}

sb.Append((char)charVal);

ch++;

}

if (sb.Length == 0) {

Debug.Fail("Unable to get face name of VS dialog font.");

}

                                   
// Copy one LOGFONT to the other...

NativeMethods.LOGFONT lfAuto = new NativeMethods.LOGFONT();

lfAuto.lfHeight = font.lfHeight;

lfAuto.lfWidth = font.lfWidth;

lfAuto.lfEscapement = font.lfEscapement;

lfAuto.lfOrientation = font.lfOrientation;

lfAuto.lfWeight = font.lfWeight;

lfAuto.lfItalic = font.lfItalic;

lfAuto.lfUnderline = font.lfUnderline;

lfAuto.lfStrikeOut = font.lfStrikeOut;

lfAuto.lfCharSet = font.lfCharSet;

lfAuto.lfOutPrecision = font.lfOutPrecision;

lfAuto.lfClipPrecision = font.lfClipPrecision;

lfAuto.lfQuality = font.lfQuality;

lfAuto.lfPitchAndFamily = font.lfPitchAndFamily;

lfAuto.lfFaceName = sb.ToString();

                                   
try {

object
dialogFont = Font.FromLogFont(lfAuto);

}

catch (ArgumentException) {

}

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