D3D12_FEATURE_DATA_D3D12_OPTIONS13 结构 (d3d12.h)
语法
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 {
BOOL UnrestrictedBufferTextureCopyPitchSupported;
BOOL UnrestrictedVertexElementAlignmentSupported;
BOOL InvertedViewportHeightFlipsYSupported;
BOOL InvertedViewportDepthFlipsZSupported;
BOOL TextureCopyBetweenDimensionsSupported;
BOOL AlphaBlendFactorSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS13;
成员
UnrestrictedBufferTextureCopyPitchSupported
类型:_Out_ BOOL
UnrestrictedVertexElementAlignmentSupported
类型:_Out_ BOOL
InvertedViewportHeightFlipsYSupported
类型:_Out_ BOOL
InvertedViewportDepthFlipsZSupported
类型:_Out_ BOOL
TextureCopyBetweenDimensionsSupported
类型:_Out_ BOOL
AlphaBlendFactorSupported
类型:_Out_ BOOL
要求
最低受支持的客户端 | Windows 11版本 22H2;或 DirectX 12 Agility SDK 1.6 或更高版本 |
标头 | d3d12.h |